﻿capital = 398
oob = "ZPE_1936"
recruit_character = ZPE_adil_bin_mustay_margani
recruit_character = ZPE_khulgan_narma
recruit_character = ZPE_elbegd_nominha
recruit_character = ZPE_tair_yunusy
recruit_character = ZPE_yadgar_agzamuly
recruit_character = ZPE_zpe_avie_general
recruit_character = ZPE_industr_minist_1
recruit_character = ZPE_zpe_high_command_general_5
recruit_character = ZPE_zpe_high_command_general_4
recruit_character = ZPE_zpe_army_chief_1
recruit_character = ZPE_zpe_high_command_general_6
recruit_character = ZPE_zpe_high_command_general_3
recruit_character = ZPE_zpe_high_command_general_2
recruit_character = ZPE_zpe_high_command_general
recruit_character = ZPE_theorist_advis_2
recruit_character = ZPE_politik_advis_1
recruit_character = ZPE_politik_advis_11
recruit_character = ZPE_politik_advis_2
recruit_character = ZPE_politik_advis_10
recruit_character = ZPE_theorist_advis_1
recruit_character = ZPE_politik_advis_3
recruit_character = ZPE_politik_advis_4
recruit_character = ZPE_centrism_minist
recruit_character = ZPE_politik_advis_5
recruit_character = ZPE_politik_advis_6
recruit_character = ZPE_politik_advis_7
recruit_character = ZPE_politik_advis_8
recruit_character = ZPE_politik_advis_9
recruit_character = ZPE_zpe_navy_chief_1

recruit_character = ZPE_council_of_state
recruit_character = ZPE_zayed_bin_mastay_margani
recruit_character = ZPE_muzafar_mergen
recruit_character = ZPE_ali_mergen

set_research_slots = 3	#norm
set_stability = 0.43
set_stability = 0.45
set_technology = {
	infantry_weapons = 1	
	gw_artillery = 1
	tech_support = 1
	tech_mountaineers = 1	
}
if = {
	limit = {
		has_dlc = "By Blood Alone"
	}	
	set_technology = {
		iw_small_airframe = 1
		aa_lmg = 1
		engines_1 = 1		
	}	
	else = {			
		set_technology = {
			early_fighter = 1			
		}
	}
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {		
		early_destroyer = 1		
		transport = 1
	}
	set_naval_oob = "ZPE_1936navy"
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {		
		early_ship_hull_light = 1		
		basic_battery = 1
		basic_light_battery = 1		
		mtg_transport = 1		
	}
	set_naval_oob = "ZPE_1936mtg"
}
set_convoys = 25
create_faction = Ural
add_to_faction = ZPE
add_to_faction = ZUF
add_to_faction = ZOR
add_ideas = {
	zpe_musulm_sovet_leader
	zpe_islamizm_idea
	zpe_trudnoprohodim_mestn
	limited_conscription 
	Absolyutism
}
set_politics = {	
	ruling_party = neutrality
	last_election = "1983.7.1"
	election_frequency = 48
	elections_allowed = no
}
set_popularities = {
	democratic = 10
	fascism = 10			
	neutrality = 80
}

#############
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	create_equipment_variant = {
		name = "DD 1"
		type = destroyer_1
		upgrades = {
			ship_torpedo_upgrade = 1
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
		}
	}
}
if = {
	limit = { has_dlc = "Man the Guns"}
	create_equipment_variant = {
		name = "DD 1"	
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = empty
			mid_1_custom_slot = empty
			rear_1_custom_slot = empty
		}		
	}
}

